DECK ARENA 1

Палуба Арена 1

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CLASH ROYALE


Deck Arena 1

clash deck arena 1

The first arena is named Goblin Stadium and is where the novice players begin their battles. As you know the cards available are few, ie 18 in total, and consequently the deck possible are quite limited but nevertheless you can find the winning strategy, because we remember “do not care to have the strongest hand, but knowing how to use it!”

Deck Arena 1 Clash Royale

So let’s look at two possible deck and how they might be used:


DECK FIRST


  • Goblin lancers
  • Valkyrie
  • Horde of Skeletons
  • Mini P.E.K.K.A
  • Arrows
  • Giant
  • Musketeer
  • Witch           COST ELIXIR 3.7

First in the game each troop has its own role. We have tanks that are top units with so much life that absorb the damage in the front row, support cards or those who accompany the tanks that can attack from a distance or close combat and finally the structures which have a primary function of defense. In our deck above the Giant is the jewel in the crown that is the tank and the possible combinations are:

Giant + Musketeer + Valkyrie

Giant + Witch + Knight

Giant + Musketeer + Mini P.E.K.K.A.

Giant + Witch + Musketeer

The arrows must be used against the hordes such as the horde of skeletons, or the horde of minions;

The Valkyrie also can be used as a tank or as a defense;

The Goblin spearmen instead are supportive, distraction and defense;

The horde of Skeletons is an excellent defensive paper against the Giant, the Prince and the mini P.E.K.K.A. but totally useless against the Witch and the Valkyrie.


DECK SECOND


  • Archery
  • Arrows
  • Witch
  • Bomber
  • Drake
  • Goblin lancers
  • Knight
  • Musketeer           COST ELIXIR 3.4

Is based mainly on the combination Witch + Bombarolo (since the only way to attack the Witch’s use of massive troop groups, to defend it you can use the bomber). The dragon becomes a plane Tank and since there are few forces that can attack air forces your opponent will have difficulty in defending.

Possible combinations are:

Knight + Witch + Drake

Witch + Bombarolo + Drake 

Knight + Musketeer + Drake

Archers can use them to defend and arrows should be used against the hordes such as the horde of skeletons, or the horde of Minions.

However, in our opinion, the best deck is the first!

GOOD GAME ; D !!!

 

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