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Deck Arena 6
With the arena 6 we unlock 3 new legendary, the trunk, the Spark and the Miner.
- Tamer of wild boars
- Sorcerer ice
- Freezing COST ELIXIR 3.5
This Deck Arena 6 is based mainly on the combination Miner – Tamer of wild boars. The strategy to use is to be able to position the miner on the enemy tower and immediately after use the tamer of wild boars, this because in doing so the tower will target the miner leaving the Tamer to inflict great damage; the adversary surely will defend itself by Tamer but we can use Freezing when deploys troops to defend themselves earning him time to Tamer inflicting more damage. Another possible strategy is to position the miner on the enemy tower and then send back to the barbarians of Tamer of wild boars, in this way will protect the latter from attacks. The Fireball together at the Ice Witch and Sgherri we use to defend ourselves against attack.
Tamer of wild boars + Miner
Tamer of wild boar + Miner + Freezing
Tamer of wild boar + Miner + Fireball
Tamer of wild boar + Miner + Sgherri
Tamer of wild boar + Miner + Barbarians
- Barile Goblin
- Horde of Skeletons
- Horde of Minions
- Torre hell
- Fireball COST ELIXIR 3.6
This guys is a lot Deck Arena 6 “bastard” as I call it ahahahah but aside from the jokes is a strictly offensive deck that does not want to get so close but only ranged attacks. So we have to focus on the combination Miner – Barrel goblins. You start by placing the center of the arena Furnace and attack simultaneously with the Miner and Barrel goblins. The horde of skeletons together to Hell Tower we use them against opponents tank, the trunk and the Fireball against the hordes and the horde of Minions we can use it both offensively (simultaneously with the Miner and Barrel goblin) and defensive.
Furnace + Miner + Barrel goblins
Furnace + Miner + Barrel goblin + Horde of Minions
Miner + Barrel Goblin
Miner + Barrel Goblin + Horde of Minions
- Download COST ELIXIR 3.9
This is a Deck Arena 6 which in our opinion is very good if used well * *. So we have the Golem, the new epic card unlockable in this arena, which is a strong tank but like all tank are well supported to be competitive. The plaque must not miss the center of the arena because it acts as a distraction for a possible attack, but let’s see how to use it: we place the Golem under the Tower and look advancing to recharge the elixir and position behind him Archers and Drake soon as possible, arrived here we should be good at managing it as well as possible so that the Golem arrivals to the enemy tower using well the Lightning, the Trunk or Download why should we try to get to the tower or at least make him suffer any damage while a support unit made a clean sweep of the enemy troops and then go up the tower.
Golem + Drake + Archers + Lightning
Golem + Dragon + Lightning + Sgherri
- Musketeer / Fire Mage
- Mini P.E.K.K.A.
- Sorcerer Ice / Goblin Lancers COST ELIXIR 3.9 / 3.9
In this Deck Arena 6 we see in action one of three new LEGENDARY unlockable in this arena, the Spark. The Spark we can say that is a base paper and in our case goes to support the Giant; So we begin to place the Giant behind the tower as soon as possible and the Spark behind him along with the Fire Sorcerer to protect us from possible airborne troops. However we can use instead of the Wizard of fire the ice Sorcerer Sgherri but also because even the Spark needs support.
Giant + Spark + Witch Fire
Giant + Spark + Ice Witch
Giant + Spark + Sgherri
PLEASE NOTE: the Giant could be replaced by other tanks but nevertheless it would be advisable the Giant.
GOOD GAME AT ALL! 😉